After a while improvements in frame rates stop being noticeable especially in context of persistence of vision of about 1/10s - plus even good animation has managed to produce good results with only 30 frames per second...
Is it me or have graphics cards stopped improving noticeably?
As the other poster said -- you can't see more than 32 frames per second.
But to answer your question, graphics cards are still improving.
Your question is suggesting that the only measure of a video card is based on framerate. Framerate is completely dependent on your computer's setup and performance. This would be like saying the best apple should only be evaluated on color.
Antialiasing (http://www.webopedia.com/TERM/A/antialia... and anisotropic filtering (the ability to see definition into the "distance" of the game) have greatly increased the look, feel, and "environment" of many video games.
People that love to play with their graphics cards to get the best possible framerate (often called tweakers -- see tweakguides.com) use benchmarking products like 3DMark06 to evaluate their system setup.
And, like most products, you get what you pay for. If you buy a 50 dolla video card... that is exactly what you are going to get.
Finally, Nvidia (a video card company) has released a new technology called SLI -- using two video cards at once. Check it out at Nvidia.com.
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Reply:why would you need more then 30 frames per second that is already higher then you can see them. graphics cards are getting better because you can get better pictures at the fps rate. I mean why do you need a fps rate any higher then double your eye sample rate. It is just like movies they have had the same fps rate since the 60s they just make the picture quality better.
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